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Sub Surface Scattering in DS by RawArt3d Sub Surface Scattering in DS by RawArt3d
1) Apply your diffuse colour (skin texture), but set it's strength to 70%.
"70% ....but that means I will loose all my cool details"
Don't worry.....we will add those details back later...trust me.

2) Your specular and bump (or displacement) settings are set like normal.

3) Turn on the velvet node, and set it's colour to a light pink.
This will soften the light on your skin in the same way small body hairs would.

4) In the subsurface colour section you will attach your original skin mat again (bringing back some of the details you lost previously). But set the base colour of this to a very light pink, this will bring in the pinkish tones that lay below our skin, caused by all the blood in our body.
You will also have to add a SSS strength map to this, as some parts of the skin will be more affected by SSS than others.

5) Turn on the translucency, and apply the same skin texture to the colour channel, but in this one, turn the base colour to a light grey tone. It helps keep the effect from getting over-saturated.
This will also require that you apply your SSS strength map to control which areas receive the effect more than others.

Hope this helps

Rawn
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:iconchilde-of-fyre:
Childe-Of-Fyre Featured By Owner Apr 15, 2015  Hobbyist Digital Artist
Thank you so much for this! I have been trying to figure out SSS for months now. This helps quite a bit. Muchly appreciated!
Reply
:iconrawart3d:
RawArt3d Featured By Owner Apr 16, 2015  Professional Digital Artist
Glad it helped...Unfortunately it was made early on, and there is better info out there now, and much better shader sets for creating decent sss.
Reply
:icondunderhonung:
Dunderhonung Featured By Owner Oct 2, 2014  Hobbyist
Aha! This would really make a difference ;)
Reply
:iconrawart3d:
RawArt3d Featured By Owner Oct 2, 2014  Professional Digital Artist
glad to help...and dig the moustache (Harley Quinn taught us..."No one should ever have to justify a fake moustache")
Reply
:icondunderhonung:
Dunderhonung Featured By Owner Oct 2, 2014  Hobbyist
Yeah, I think I look rather dashing in it.
I had to shake off some tail ;)
Reply
:iconarkeoklept:
arkeoklept Featured By Owner Oct 2, 2014  Hobbyist Digital Artist
Thank you very much for this. It is still the top result when searching for subsurface information. Though DAZ has moved on, I was able to apply the principles you set out here and get a very nice outcome.
Reply
:iconrawart3d:
RawArt3d Featured By Owner Oct 2, 2014  Professional Digital Artist
glad you still find some use for it :)
Reply
:iconslimerjspud:
SlimerJSpud Featured By Owner Aug 9, 2014  Hobbyist Digital Artist
This is the best discussion I've seen on this topic. It cleared things up for me. Have to try more of this!
Reply
:iconrawart3d:
RawArt3d Featured By Owner Aug 9, 2014  Professional Digital Artist
Glad it helped.
As I posted earlier..there are much better methods of SSS available now.
This was just my early research into it.
Reply
:iconsilverimoonlight:
SilveriMoonlight Featured By Owner Nov 30, 2013  Professional Digital Artist
Thankyou so much for this! I can't wait to give it a try :squee:
Reply
:iconrawart3d:
RawArt3d Featured By Owner Nov 30, 2013  Professional Digital Artist
sorry the info is old...there are much better sss systems out there now :(
Reply
:iconsilverimoonlight:
SilveriMoonlight Featured By Owner Dec 1, 2013  Professional Digital Artist
That is okay :) I still think this is going to be helpful for me, to learn how to connect the skin mats
to a character in DS. (It is very different to Poser)
Reply
:iconrawart3d:
RawArt3d Featured By Owner Dec 2, 2013  Professional Digital Artist
yeah..it took me a while to get used to it compared to poser....but in the end it is actually alot easier than poser.
Reply
:iconsilverimoonlight:
SilveriMoonlight Featured By Owner Dec 5, 2013  Professional Digital Artist
I'm glad to hear that DS materials aren't harder than Poser! lol Poser's Material Room
is rather overwhelming :O I think I would fall to pieces if DS was going to be just as
difficult to navigate!
Reply
:icondgt4l:
dgt4l Featured By Owner Jul 3, 2013  Professional General Artist
Thank u Raw! Love your work :)
Reply
:iconrawart3d:
RawArt3d Featured By Owner Jul 3, 2013  Professional Digital Artist
Thank You!
Reply
:iconmsmagicweaver:
MsMagicweaver Featured By Owner Jun 27, 2013
ty for this, I've been poserized and havent played with my daz in a long time, I need spanked!
Reply
:iconrawart3d:
RawArt3d Featured By Owner Jun 28, 2013  Professional Digital Artist
You're welcome
Reply
:icontats2:
tats2 Featured By Owner Jun 25, 2013  Hobbyist Digital Artist
Thanks
Reply
:iconaograi:
AOGRAI Featured By Owner May 31, 2013  Hobbyist General Artist
Thanks for taking the time to work this out... I am playing around with this too!
Reply
:iconrawart3d:
RawArt3d Featured By Owner May 31, 2013  Professional Digital Artist
I fear it is old news...there are new sss shaders out at daz...and they look AWESOME!
Reply
:iconswawa3d:
Swawa3D Featured By Owner Jun 21, 2013  Professional Digital Artist
I still find your info helpful in understanding concepts and I want to have a solid understanding of how each shader works so I can covert materials better.

To my understanding the new subsurface shaders are usually better for skin but the old UberSurface may still be better for hair & metal with anisotropic.
Reply
:iconrawart3d:
RawArt3d Featured By Owner Jun 22, 2013  Professional Digital Artist
Thanx :)
Reply
:iconaograi:
AOGRAI Featured By Owner May 31, 2013  Hobbyist General Artist
Yes you are right, but you did a great job all the same! Some may not have bought all them stuff, and so hey... still good!
Reply
:iconrawart3d:
RawArt3d Featured By Owner Jun 1, 2013  Professional Digital Artist
Thax :)
Reply
:iconaograi:
AOGRAI Featured By Owner Jun 1, 2013  Hobbyist General Artist
Welcome :bow:
Reply
:iconaarrd:
Aarrd Featured By Owner May 25, 2013
Thanks for the boss tip! :)
Reply
:iconkane809:
kane809 Featured By Owner May 18, 2013
thanx=)
Reply
:iconmomiaartplace:
Momiaartplace Featured By Owner Mar 21, 2013
this is so useful thanks!!!
Reply
:iconrawart3d:
RawArt3d Featured By Owner Mar 21, 2013  Professional Digital Artist
you're welcome :)
Reply
:iconmarinaibiza:
MarinaIbiza Featured By Owner Mar 2, 2013  Hobbyist Digital Artist
Very nice! And perfectly explained and presented :) Thank you.
Reply
:iconrawart3d:
RawArt3d Featured By Owner Mar 3, 2013  Professional Digital Artist
Thank You
Reply
:icontheowl68:
TheOwl68 Featured By Owner Mar 2, 2013  Hobbyist Digital Artist
Thank you for this tutorial (not that I'm this advanced in using D|S!) but I'm sure this will come in handy as I'm learning more & more =D
Reply
:iconrawart3d:
RawArt3d Featured By Owner Mar 3, 2013  Professional Digital Artist
I am sure it is not the be all and end all of sss...but its a simple basis to start from
Reply
:iconshango-thunderstones:
Shango-ThunderStones Featured By Owner Mar 2, 2013  Hobbyist Digital Artist
Thanks for the tip.
Reply
:iconrawart3d:
RawArt3d Featured By Owner Mar 3, 2013  Professional Digital Artist
You're welcom
Reply
:iconiantp:
IanTP Featured By Owner Jan 25, 2013  Hobbyist Digital Artist
Thank you for this :)
Reply
:iconrawart3d:
RawArt3d Featured By Owner Jan 25, 2013  Professional Digital Artist
You are welcome
Reply
:iconorchid22:
orchid22 Featured By Owner Jan 24, 2013
Thank you so much :heart:
Reply
:iconrawart3d:
RawArt3d Featured By Owner Jan 25, 2013  Professional Digital Artist
You're very welcome
Reply
:iconorchid22:
orchid22 Featured By Owner Jan 26, 2013
Your very kind to share :heart:
:iconredroseplz:
Reply
:iconrawart3d:
RawArt3d Featured By Owner Jan 27, 2013  Professional Digital Artist
:)
Reply
:iconorchid22:
orchid22 Featured By Owner Jan 28, 2013
:heart:
Reply
:icontats2:
tats2 Featured By Owner Dec 8, 2012  Hobbyist Digital Artist
Thanks for the tutorial
Reply
:iconrawart3d:
RawArt3d Featured By Owner Dec 8, 2012  Professional Digital Artist
You're Welcome :)
Reply
:icontjeb:
Tjeb Featured By Owner Dec 4, 2012
Thanks. This helped me a lot. First time I explored SSS in DAZ.
I am very pleased with the result: [link]
Reply
:iconrawart3d:
RawArt3d Featured By Owner Dec 4, 2012  Professional Digital Artist
Looks good......I also used it alot with My pony set at daz LOL
Reply
:iconspyrorue:
SpyroRue Featured By Owner Nov 6, 2012   Digital Artist
Thankyou very much for this RawArt :) This is a very good and straight and forward tutorial. SSS is one of those things that can take ages to get it right, You've done brilliantly :)

For those of you searching for a good generic character SSS... The best I've used is from 'Interjection' by Dimension Theory, available on Daz store. I use it for the SSS mats, and currently there are UV's for M4, V4, V5 in part 1 and M5, Hitomi in part 2, all seem to work wonders with any characters using those UV's. - I'm using RawArts tut with Dimension's SSS Mats and it's a good combination :)

@ RawArt - I trialled a light blue in replacement of pink in the Velvet colour for the Fine Vellus hair on the body, "205,245,255" Strength 20.0%, Fall off 15.00. It really looks great with all the other settings of this tutorial. - Thanks again man! This is awesome :)
Reply
:iconi4dezign73:
i4dezign73 Featured By Owner Sep 1, 2012   Digital Artist
At last, someone who has bothered to take the trouble to explain the intricacies of the SSS and Translucent settings. I confess these have made me a little nervous since I've been using them with modified texture maps rather than bought DAZ ones. However, even just explaining their effects has helped a lot.

My only personal niggle is NOT having the SSS maps available to me for the particular map I'm using, but have (just for testing purposes) managed to fudge one together in Photoshop.

Thanks for taking the time to post :)
Reply
:iconrawart3d:
RawArt3d Featured By Owner Sep 2, 2012  Professional Digital Artist
Glad it helps
Reply
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