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June 6, 2012
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Sub Surface Scattering in DS by RawArt3d Sub Surface Scattering in DS by RawArt3d
1) Apply your diffuse colour (skin texture), but set it's strength to 70%.
"70% ....but that means I will loose all my cool details"
Don't worry.....we will add those details back later...trust me.

2) Your specular and bump (or displacement) settings are set like normal.

3) Turn on the velvet node, and set it's colour to a light pink.
This will soften the light on your skin in the same way small body hairs would.

4) In the subsurface colour section you will attach your original skin mat again (bringing back some of the details you lost previously). But set the base colour of this to a very light pink, this will bring in the pinkish tones that lay below our skin, caused by all the blood in our body.
You will also have to add a SSS strength map to this, as some parts of the skin will be more affected by SSS than others.

5) Turn on the translucency, and apply the same skin texture to the colour channel, but in this one, turn the base colour to a light grey tone. It helps keep the effect from getting over-saturated.
This will also require that you apply your SSS strength map to control which areas receive the effect more than others.

Hope this helps

Rawn
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:icondunderhonung:
Dunderhonung Featured By Owner Oct 2, 2014  Hobbyist
Aha! This would really make a difference ;)
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:iconrawart3d:
RawArt3d Featured By Owner Oct 2, 2014  Professional Digital Artist
glad to help...and dig the moustache (Harley Quinn taught us..."No one should ever have to justify a fake moustache")
Reply
:icondunderhonung:
Dunderhonung Featured By Owner Oct 2, 2014  Hobbyist
Yeah, I think I look rather dashing in it.
I had to shake off some tail ;)
Reply
:iconarkeoklept:
arkeoklept Featured By Owner Oct 2, 2014  Hobbyist Digital Artist
Thank you very much for this. It is still the top result when searching for subsurface information. Though DAZ has moved on, I was able to apply the principles you set out here and get a very nice outcome.
Reply
:iconrawart3d:
RawArt3d Featured By Owner Oct 2, 2014  Professional Digital Artist
glad you still find some use for it :)
Reply
:iconslimerjspud:
SlimerJSpud Featured By Owner Aug 9, 2014  Hobbyist Digital Artist
This is the best discussion I've seen on this topic. It cleared things up for me. Have to try more of this!
Reply
:iconrawart3d:
RawArt3d Featured By Owner Aug 9, 2014  Professional Digital Artist
Glad it helped.
As I posted earlier..there are much better methods of SSS available now.
This was just my early research into it.
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:iconsilverimoonlight:
SilveriMoonlight Featured By Owner Nov 30, 2013  Professional Digital Artist
Thankyou so much for this! I can't wait to give it a try :squee:
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:iconrawart3d:
RawArt3d Featured By Owner Nov 30, 2013  Professional Digital Artist
sorry the info is old...there are much better sss systems out there now :(
Reply
:iconsilverimoonlight:
SilveriMoonlight Featured By Owner Dec 1, 2013  Professional Digital Artist
That is okay :) I still think this is going to be helpful for me, to learn how to connect the skin mats
to a character in DS. (It is very different to Poser)
Reply
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